Beta branch

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muhad
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Re: Beta branch

Mensagem#11 » 19 Abr 2016, 09:50

fiz os testes em um servidor beta e realmente, em geral tudo esta mto melhor, jogo trava mto menos , fps bem melhor, foi criado uma ferramenta para mudar o servidor antigo para o novo e tb foi criado uma ferramenta para poder migrar a arvore de skill antiga para nova. Versão beta já esta bem limpa e acredito q possa cogitar em trocar para ela logo mais, q ja sinceramente falando , o beta esta mto mais legal de jogar do que a versao antiga

Virgulino
Mensagens: 32

Re: Beta branch

Mensagem#12 » 19 Abr 2016, 11:49

Atualização q rolou:
"One more Beta branch update (1.1.1.3)
18 DE ABRIL - LIFE IS FEUDAL (BOBIK)
Hey everyone,

We hope that this will be our last patch in the beta branch before we transfer it to the release branch. Thanks to the current patch, you can migrate the existing release branch databases and your character skills will be converted automatically. WARNING! You might lose some skillpoints, especially if you’re playing on a server with a high skillcap (3000).

You may also be interested to know that, in a few weeks from now, we plan to present a 64bit client and server version. These versions should prevent some of the client and server crashes on overloaded servers with numerous objects and trees.

Patch notes (ver. 1.1.1.3):
New features and tweaks:
Implemented fully automatic skill conversion from the older skill tree to the new one. You can load your old worlds in the beta branch now and your character skills will be converted
Added some missing inventory item icons
Added scrollbar to the Skill book
Adjusted some sound event occurrences and added some new sounds
Adjusted starting skills in the character creation dialogue

Bug fixes:
Fixed a ground substance dupe exploit via herbalism abilities
Fixed inadequate durability damage while parrying with some weapons
Fixed a terrain texture glitch that appeared in some cases"

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BinaryCrash
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Re: Beta branch

Mensagem#13 » 19 Abr 2016, 17:59

Até que enfim 64 bit.
.

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