Atualização do Jogo

MagicLord
Mensagens: 21

Atualização do Jogo

Mensagem#1 » 06 Out 2015, 13:52

Como não sei o procedimento correto quando há atualizações criei esse novo tópico, pois o jogo acaba de ser atualizado e agora é necessário a atualização do servidor também! Obrigado!

Barney
Mensagens: 55

Re: Atualização do Jogo

Mensagem#2 » 06 Out 2015, 15:22

Patch notes (ver. 0.8.0.6):

New features and tweaks:

Reworked local server start mechanism completely. You should encounter minimal problems if any at all while performing this action. If you still experience problems while starting local world, please do not hesitate to send a report, when you’re prompted to do so.
Implemented a player to player direct trading(barter) system. Kudos to Basil!
Boosted armor to be more effective against certain types of damage and be slightly more vulnerable against other types
First and 3rd person view cameras should act properly now and avoid “inside mesh” rendering
Reworked the skill progression formula towards planned concept of fast 30, 60 lvl progression, normal 90 lvl progression and INSANELY hard progression to 100 lvl of a skill. We will observe your feedback along with server side logs to tune that formula more precisely at a later stage
Many melee weapons have been rebalanced
Poisons and poisoned weapons nerfed significantly
Empty bottles should stay in your Inventory after drinking a cocktail
‘Pour on the ground’ can now be done without a shovel, but it will take 50% more time
Amount of crop yields has been doubled
Added straw as an edible food in stables, removed taproot as an edible in stables. Lowered the amount of apples on trees. Added some new random player spawn points to decrease the possibility of spawning in the same spot.
Non-tunneling terraforming actions are now available on claims during JH
Create campfire - Create camp, ability renamed, new possibilities added
Updated probability of finding wild plants
Decreased growth of oak and pine trees
Lowered probability of snares catching hares and grouses. We plan to fix/boost in coop breeding speed of rabbits and chickens to compensate that.

Bug fixes:

Ranged weaponry now properly loses durability in combat
You should no longer be able to shoot through thin walls and that also should fix pike attack damage detection
maxHeight for movable objects now works properly inside houses and other buildings
Hand of Boris and Hand of Ilias should no longer appear in your inventory while increasing/decreasing Unarmed Mastery skill
You can interact with dead animals on the shore now
You can no longer bless yourself
Localized voice over sounds should work properly now
Ranged weapons now drain stamina properly
Multiple shield blocking related fixes
Torches now deal damage to claimed buildings inside claims, while JH is active
Added short timeouts to most actions, to avoid spamming on server side and other clients
You can no longer shoot, if you don’t have ammo
Gamepad developer binds were removed
Character health is no longer 100/100 when connecting and should show a correct values

roshkun
Mensagens: 1

Re: Atualização do Jogo

Mensagem#3 » 06 Out 2015, 19:42

Agora só nos resta esperar?

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BinaryCrash
Administrador Geral - Fundador
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Re: Atualização do Jogo

Mensagem#4 » 08 Out 2015, 04:28

roshkun escreveu:Agora só nos resta esperar?

sim.
eu volto de viagem dia 12 de outubro.
.

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