Squad - Hotfix 3.5

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Squad - Hotfix 3.5

Mensagem#1 » 14 Dez 2015, 08:40

Hotfix 3.5


Updated Fools Road. Added a new flag and a new log trench
Fixed an issue where View Distance set to Low would cause the ironsights on some weapons to not be displayed
Updated the description on Radios to explain the ticket loss when they are destroyed
Fixed a few cases where ammo crates would tell you the wrong key if you wanted to interact with them
Updated Militia on Forest
Renamed Chora to Chora AAS
Added Fools Road Skirmish
Fixed an issue where all markers on Chora would end up at 0,0,0.
Added Sumari Insurgency
Updated all Insurgency maps to give 30 tickets to the destroying team upon completion of their objective. Up from 10.
Fixed an issues where Kohat AAS was not showing up correctly in the server browser
Added Text Chat keybindings to the keybinding menu
Removed Turn Left and Turn Right from the default arrow keys. This allows other keys to be bound to them
Made a small optimization pass to the Animation System. You should see some FPS gains with multiple animating characters on the screen
Updated the Militia textures
Unified all fire-select weapons default to single-fire.
Made a pass on the lattice for Logar PAAS and reduced the ticket count
Fixed the russian backpack from being too shiney
Removed the SL2 variant of the Russian SL model. He'll be back pending a material fix
Fixed a number of animation distortions across multiple animations
The full scoreboard will now be shown when in observer cam
Updated the textures of the classic AKs


http://forums.joinsquad.com/topic/7436- ... version-3/
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